Mobile app
Player experience.
Club, squad, schedule and season management form the game concept.
A turn-based football management and strategy game inspired by Elifoot.
Creating a game and the My Games area in development screenshots.


I develop FootGrid, a football strategy game inspired by Elifoot. My work covers club, squad and season management, with a Flutter app and game processing in Go.
Flutter app, Go API with REST, realtime and worker processes, React/TypeScript web, static website and shared contracts.
Flutter app, Go API with REST, realtime and worker processes, React/TypeScript web, static website and shared contracts.
Player experience.
Club, squad, schedule and season management form the game concept.
REST, realtime and turn processing.
A modular backend with separate API, real-time and turn-processing tasks. Features are still in development.
Admin, website and contracts.
Separate administration and website interfaces, with OpenAPI and AsyncAPI contracts between components.
App and web connect to the football domain through contracts. Go processes share modules and coordinated releases.
Go backend with a MySQL driver. Real athlete names and images in the game need licensing.
Separate app, API and web checks, with shared contracts. Release depends on licensing for player names and images.

Monitoring, agents and log analysis.
Explore project
Inspection platform with configurable forms, a field app and reports.
With Alcimar Bonomi · Breno SoaresExplore project
Farm management platform with web portals and a field app.
With Breno SoaresExplore projectWe can discuss the architecture, development or improvement of your product.